AI Insights · Timothy · July 2024
Performance of Top 5 Historical Games on Android in Chile for Q2 2024
In Q2 2024, the top historical games on Android in Chile showed varied performance in downloads, revenue, and active users. Discover the key trends and insights.
In Q2 2024, the top five historical games on the Android platform in Chile demonstrated a range of performance metrics in terms of downloads, revenue, and weekly active users. Here’s a closer look at how these games fared during this period, based on data from Sensor Tower.
Royal Match from Dream Games, Ltd. experienced consistent weekly revenue, hovering between $25K and $27K, with a peak of around $27.3K in the final week of June. Downloads fluctuated throughout the quarter, starting at 17.2K and ending at 13.6K. Weekly active users showed a steady trend, increasing from 246K at the beginning of April to approximately 271K by the end of June.
LilithGames’s Rise of Kingdoms: Lost Crusade saw its revenue peak in the first week of April at $7.9K, with a low of $5.3K in late April. Downloads showed a general upward trend, starting at 1.2K and peaking at 2.4K in the week of June 10. Active users remained relatively stable, starting at 12.5K and ending at 14K.
Long Tech Network Limited’s Rise of Castles: Ice and Fire had revenue that varied from $2.7K to $4.7K, peaking in late April. Downloads remained low throughout the quarter, with a peak of 93 downloads in the week of April 22. Weekly active users saw a decline from 2.2K in early April to around 1.7K by the end of June.
June's Journey: Hidden Objects by Wooga generated consistent revenue, peaking at $4.1K in late April and maintaining around $2.9K to $3.9K through the quarter. Downloads saw a slight increase towards the end of the quarter, reaching 669 downloads in the last week of June. Active users fluctuated between 4.5K and 5.7K.
Finally, Legend of the Phoenix from Modo Global had a varied revenue stream, peaking at $3.8K in the first week of April, with a low of $1.9K in late May. Downloads saw a significant spike in early June, reaching 1.2K, before dropping to 114 in the last week of June. Active users increased from 1.9K in early April to 2.2K by the end of June.
For more detailed insights and comprehensive data, visit Sensor Tower.